Playing Games

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Starting with some example code, design and build a robot game.

As a warm-up everyone was provided with a sheet containing basic code for three different types of game and had to see if they could work out what the code was for. It turned out these were a cookie clicker game, a reaction timer, and bop-it / simon says style of game.

The next task was to brainstorm some ways of improving or building on the existing code, and then turn one of those into a game.